Selected Class: Wizard
Proc Rates are outdated (based on Patch 2.0.6)

26 Entries
PrimaryProc Rate per Hit/Tick
icon Magic Missile

This is a Signature spell. Signature spells are free to cast.

Launch a missile of magic energy, dealing 230% weapon damage as Arcane.

icon Shock Pulse

This is a Signature spell. Signature spells are free to cast.

Release a medium range pulse of 3 unpredictable charges of electricity that deal 194% weapon damage as Lightning.

icon Spectral Blade

This is a Signature spell. Signature spells are free to cast.

Summon a spectral blade that strikes all enemies up to 15 yards in front of you for 168% weapon damage as Arcane.

icon Electrocute

This is a Signature spell. Signature spells are free to cast.

Lightning arcs from your fingertips, dealing 138% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.

SecondaryProc Rate per Hit/Tick
icon Ray of Frost

Cost: 16 Arcane Power

Project a beam of frozen ice that blasts enemies within 5 yards of the first enemy hit for 430% weapon damage as Cold and Slows their movement by 60% for 3 seconds.

Ray of Frost damage is increased by 405% weapon damage every second, up to a maximum total of 1240% weapon damage as Cold.

icon Arcane Orb

Cost: 30 Arcane Power

Hurl an orb of pure energy that explodes on contact, dealing 435% weapon damage as Arcane to all enemies within 15 yards.

icon Arcane Torrent

Cost: 16 Arcane Power

Hurl a barrage of arcane projectiles that deal 400% weapon damage as Arcane to all enemies near the impact location.

Arcane Torrent damage is increased by 305% weapon damage every second, up to a maximum total of 1010% weapon damage as Arcane.

icon Disintegrate

Cost: 18 Arcane Power

Channel a beam of pure energy, dealing 390% weapon damage as Arcane.

Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.

DefensiveProc Rate per Hit/Tick
icon Frost Nova

Cooldown: 11 seconds

Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.

icon Diamond Skin

Cooldown: 15 seconds

Transform your skin to diamond for 3 seconds, absorbing up to 40% of your Life in damage from incoming attacks.

icon Slow Time

Cooldown: 15 seconds

Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.

icon Teleport

Cooldown: 11 seconds

Teleport through the ether to the selected location up to 50 yards away.

ForceProc Rate per Hit/Tick
icon Wave of Force

Cost: 25 Arcane Power

Discharge a wave of pure energy that deals 390% weapon damage as Arcane to nearby enemies.

icon Energy Twister

Cost: 35 Arcane Power

Unleash a twister of pure energy that deals 1525% weapon damage as Arcane over 6 seconds to everything in its path.

icon Hydra

Cost: 15 Arcane Power

Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.

Only one Hydra may be active at a time.

icon Meteor

Cost: 40 Arcane Power

Summon an immense Meteor that plummets from the sky, crashing into enemies for 740% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 235% weapon damage as Fire over 3 seconds.

icon Blizzard

Cost: 40 Arcane Power

Call down shards of ice that deal 1075% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area from the same caster do not stack.

ConjurationProc Rate per Hit/Tick
icon Ice Armor

Cost: 25 Arcane Power

Surround yourself in a barrier of ice that reduces damage from melee attacks by 12%. Melee attackers are either Chilled or Frozen for 3 seconds. Lasts 10 minutes.

Only one Armor may be active at a time.

icon Storm Armor

Cost: 25 Arcane Power

Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.

Only one Armor may be active at a time.

icon Magic Weapon

Cost: 25 Arcane Power

Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.

Requires Weapon

icon Familiar

Cost: 20 Arcane Power

Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.

icon Energy Armor

Cost: 25 Arcane Power

Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.

Only one Armor may be active at a time.

MasteryProc Rate per Hit/Tick
icon Explosive Blast

Cost: 20 Arcane Power
Cooldown: 6 seconds

Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.

icon Mirror Image

Cooldown: 15 seconds

Summon 2 illusionary duplicates of yourself that taunt nearby enemies for 1 second, last for 7 seconds and have 50% of your Life.

Spells cast by your Mirror Images will deal 10% of the damage of your own spells.

icon Archon

Cooldown: 120 seconds

Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, your damage is increased by 30%, and your Armor and resistances are increased by 150%.

Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.

icon Black Hole

Cost: 20 Arcane Power
Cooldown: 12 seconds

Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.