Class
Set Name
Crafted
Level -
Order by
Set Name ▲ Level Set Bonus Set Parts Distribution
47 Entries
70
  • (2) Set:
  • +500 Strength
  • (4) Set:
  • Reduce the cost of all abilities by 50% while Akarat's Champion is active.
  • (6) Set:
  • Reduce the cooldown of Akarat's Champion by 50%.
52
  • (2) Set:
  • +30 Resistance to All Elements
  • (3) Set:
  • 2.50% of Damage Dealt Is Converted to Life
  • Ranged and melee attackers take 300 Holy damage per hit.
70
  • (2) Set:
  • +100 Resistance to All Elements
  • (3) Set:
  • +20% Life
  • (4) Set:
  • Attacks cause your followers to occasionally come to your aid.
70
  • (2) Set:
  • Reduces damage from ranged attacks by 7.0%.
  • Reduces damage from melee attacks by 7.0%
  • (3) Set:
  • Reduces damage from elites by 15.0%
  • Increases damage against elites by 15.0%
42
  • (2) Set:
  • Reduces damage from melee attacks by 2.0%
  • (3) Set:
  • Reduces damage from ranged attacks by 2.0%.
70
  • (2) Set:
  • Your primary resource spenders that spent resource deal 50% more damage while you are at full resource.
60
  • (2) Set:
  • +250 Vitality
  • Increases damage against elites by 10.0%
  • (3) Set:
  • Reduces damage from elites by 10.0%
  • +25% Extra Gold from Monsters
  • (4) Set:
  • You are immune to Desecrator, Molten, and Plagued monster ground effects.
70
  • (2) Set:
  • +15% Life
  • (3) Set:
  • Reduces cooldown of all skills by 10.0%.
  • Increases Bonus Experience by 20%
21
  • (2) Set:
  • +2% Life
  • Monster kills grant +20 experience.
60
  • (2) Set:
  • +250 Strength
  • +10 Maximum Fury (Barbarian Only)
  • Chance on attack to Whirlwind furiously for 325% weapon damage as Physical every second for 6 seconds.
70
  • (2) Set:
  • Attack Speed Increased by 8.0%
  • (3) Set:
  • 50% Better Chance of Finding Magical Items
  • Increases Bonus Experience by 50%
23
  • (2) Set:
  • Attack Speed Increased by 2.0%
  • (3) Set:
  • 10% Better Chance of Finding Magical Items
  • Increases Bonus Experience by 30%
31
  • (2) Set:
  • Regenerates 20 Life per Second
  • (3) Set:
  • +20 Resistance to All Elements
70
  • (2) Set:
  • Regenerates 2000 Life per Second
  • Reduces cooldown of all skills by 10.0%.
  • (3) Set:
  • +50 Resistance to All Elements
  • Reduces all resource costs by 10%.
60
  • (2) Set:
  • +250 Intelligence
  • Reduces damage from elites by 10.0%
  • Your shields heal for 25% of their remaining amount when they expire.
60
  • (2) Set:
  • Vault now costs 8 Hatred instead of Discipline.
70
  • (2) Set:
  • Ranged and melee attackers take 6000 Fire damage per hit.
  • (3) Set:
  • Chance to Deal 25% Area Damage on Hit.
  • (4) Set:
  • +15% Damage to Demons
  • Chance to reflect projectiles when you are hit by enemies.
60
  • (2) Set:
  • Ranged and melee attackers take 999 Fire damage per hit.
  • (3) Set:
  • 1.1% Chance to Fear on Hit
  • (4) Set:
  • +3% Damage to Demons
  • Chance to reflect projectiles when you are hit by enemies.
70
  • (2) Set:
  • +500 Dexterity
  • (4) Set:
  • Companion calls all companion types to your side.
  • (6) Set:
  • Sentries cast your equipped Hatred spenders.
60
  • (2) Set:
  • +250 Vitality
  • Critical Hit Damage Increased by 50.0%
70
  • (2) Set:
  • +500 Intelligence
  • (4) Set:
  • When you die, a meteor falls from the sky and revives you. This effect has a 300 second cooldown.
  • (6) Set:
  • Dealing Fire damage causes the enemy to take the same amount of damage over 3 seconds, stacking up to 3000% weapon damage as Fire per second. After reaching 3000% damage per second, the enemy will burn until they die.
55
  • (2) Set:
  • +110 Vitality
  • Regenerates 130 Life per Second
70
  • (2) Set:
  • +250 Vitality
  • Regenerates 2000 Life per Second
  • (3) Set:
  • +15% Movement Speed
60
  • (2) Set:
  • +40 Resistance to All Elements
  • Attack Speed Increased by 5.0%
70
  • (2) Set:
  • +100 Resistance to All Elements
  • Attack Speed Increased by 10.0%
70
  • (2) Set:
  • +500 Intelligence
  • (4) Set:
  • Reduces cooldown of Wall of Zombies by 2 seconds. (Witch Doctor Only)
  • (6) Set:
  • Wall of Zombies spews acid, dealing 300% weapon damage every second for its entire duration.
60
  • (2) Set:
  • +100 Resistance to All Elements
  • +10 Maximum Fury (Barbarian Only)
  • (3) Set:
  • Gain 500 Life per Fury Spent (Barbarian Only)
  • Increases Fury Generation by 2 (Barbarian Only)
  • (4) Set:
  • Call of the Ancients last until they die.
60
  • (2) Set:
  • +250 Dexterity
  • Gain 200 Life per Spirit Spent (Monk Only)
  • (3) Set:
  • Increases Spirit Regeneration by 2.00 per Second (Monk Only)
  • Reduces resource cost of Sweeping Wind by 70 Spirit (Monk Only)
  • (4) Set:
  • Gain the base effect of all four Mantras at all times.
70
  • (2) Set:
  • Every time you spend primary resource, you gain 6% increased attack speed for 5 seconds. This effect stacks up to 5 times.
70
  • (2) Set:
  • +500 Vitality
60
  • (2) Set:
  • +15% Extra Gold from Monsters
  • 15% Better Chance of Finding Magical Items
  • This ring sometimes summons a Skeleton when you attack.
60
  • (2) Set:
  • +250 Intelligence
  • Grants 30 Mana per Kill (Witch Doctor Only)
  • You are surrounded by a deadly Poison Cloud.
70
  • (2) Set:
  • Reduce the cooldown of Earthquake by 2 seconds every time it kills an enemy.
  • (4) Set:
  • Cause an Earthquake when you land after using Leap.
70
  • (2) Set:
  • While a Combat Staff is equipped, all damage is increased by 20%.
  • (4) Set:
  • Spending 75 Spirit causes a decoy to spawn that taunts nearby enemies and then explodes for 3500% weapon damage as Holy.
60
  • (2) Set:
  • +250 Dexterity
  • +10 Maximum Discipline (Demon Hunter Only)
  • (3) Set:
  • Critical Hit Chance Increased by 7.0%
  • +10 Maximum Discipline (Demon Hunter Only)
  • (4) Set:
  • The cooldown of Rain of Vengeance is reduced by 2 seconds for every enemy you kill.
70
  • (2) Set:
  • +500 Dexterity
  • (4) Set:
  • Lightning skills deal 15% more damage.
  • (6) Set:
  • After using Dashing Strike, release Lightning at all nearby enemies for 3000% weapon damage.
70
  • (2) Set:
  • +500 Intelligence
  • (4) Set:
  • Increases Mana Regeneration by 20.00 per Second (Witch Doctor Only)
  • (6) Set:
  • Soul Harvest consumes your damage over time effects on enemies, instantly dealing their remaining damage.
70
  • (2) Set:
  • +500 Strength
  • (4) Set:
  • Increases Shield Bash Damage by 100% (Crusader Only)
  • Increases Sweep Attack Damage by 100% (Crusader Only)
  • (6) Set:
  • Every use of Shield Bash or Sweep Attack that hits an enemy grants 20% increased Attack Speed for 3 seconds. This effect stacks up to 5 times.
70
  • (2) Set:
  • +250 Strength
  • +250 Dexterity
  • +250 Intelligence
  • +250 Vitality
  • (3) Set:
  • Whenever a Death's Breath drops, a second one will also drop.
60
  • (2) Set:
  • +35 Strength
  • +35 Dexterity
  • +35 Intelligence
  • +35 Vitality
60
  • (2) Set:
  • +250 Dexterity
  • Increases Spirit Regeneration by 4.00 per Second (Monk Only)
  • Chance to hurl a ball of pure energy when attacking.
60
  • (2) Set:
  • Cold skills deal 5% more damage.
  • Fire skills deal 5% more damage.
  • Lightning skills deal 5% more damage.
  • Arcane skills deal 5% more damage.
  • (3) Set:
  • +100 Resistance to All Elements
  • Increases Arcane Power Regeneration by 2.00 per Second (Wizard Only)
  • (4) Set:
  • Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
70
  • (2) Set:
  • +500 Vitality
  • (4) Set:
  • +500 Strength
  • (5) Set:
  • Furious Charge gains the effect of every rune.
70
  • (2) Set:
  • When receiving fatal damage, you instead automatically cast Smoke Screen and are healed to 25% Life. This effect may occur once every 120 seconds.
  • (4) Set:
  • Shadow Power gains the effect of every rune.
70
  • (2) Set:
  • Ranged and melee attackers take 4000 damage per hit
  • (4) Set:
  • Your Thorns damage now hits all enemies in a 15 yard radius.
70
  • (2) Set:
  • +500 Intelligence
  • (4) Set:
  • Archon gains the effect of every rune.
60
  • (2) Set:
  • +250 Intelligence
  • Grants 30 Mana per Kill (Witch Doctor Only)
  • (3) Set:
  • +75 Resistance to All Elements
  • Increases Mana Regeneration by 7.50 per Second (Witch Doctor Only)
  • (4) Set:
  • Your Fetish Army lasts until they die.