Selected Class: Crusader
Proc Rates are outdated (based on Patch 2.0.6)

24 Entries
PrimaryProc Rate per Hit/Tick
icon Punish

Generate: 5 Wrath per attack

Strike your enemy for 335% weapon damage and gain Hardened Senses, increasing your Block Chance by 15% for 5 seconds.

Requires Shield

icon Slash

Generate: 5 Wrath per attack

Ignite the air in front of you, dealing 230% weapon damage as Fire.

icon Smite

Generate: 5 Wrath per attack

Smite enemies up to 30 yards away with holy chains that deal 175% weapon damage as Holy. The chains break off and strike up to 3 additional enemies within 20 yards for 150% weapon damage as Holy.

icon Justice

Generate: 5 Wrath per attack

Hurl a hammer of justice at your enemies, dealing 245% weapon damage.

SecondaryProc Rate per Hit/Tick
icon Shield Bash

Cost: 30 Wrath

Charge at your enemy, bashing him and all nearby foes. Deals 700% weapon damage plus 300% of your shield Block Chance as Holy damage.

Requires Shield

icon Sweep Attack

Cost: 20 Wrath

Sweep a mystical flail through enemies up to 18 yards before you, dealing 480% weapon damage.

Requires Weapon

icon Blessed Hammer

Cost: 10 Wrath

Summon a blessed hammer that spins around you, dealing 320% weapon damage as Holy to all enemies hit.

icon Blessed Shield

Cost: 20 Wrath

Hurl your shield, dealing 430% weapon damage as Holy plus 250% of shield Block Chance as Holy damage. The shield will ricochet to 3 nearby enemies.

Requires Shield

icon Fist of the Heavens

Cost: 30 Wrath

Call forth a pillar of lightning from the heavens that explodes, dealing 545% weapon damage as Lightning to any enemy within 8 yards. The explosion creates 6 piercing charged bolts that arc outward and deal 255% weapon damage as Lightning.

DefensiveProc Rate per Hit/Tick
icon Shield Glare

Cooldown: 12 seconds

Light erupts from your shield, Blinding all enemies up to 30 yards in front of you for 4 seconds.

Requires Shield

icon Iron Skin

Cooldown: 30 seconds

Your skin turns to iron, absorbing 50% of all incoming damage for 4 seconds.

icon Consecration

Cooldown: 30 seconds

Consecrate the ground 20 yards around you for 10 seconds. You and your allies heal for 32185 Life per second while standing on the consecrated ground.

icon Judgment

Cooldown: 20 seconds

Pass judgment on all enemies within 20 yards of the targeted location, Immobilizing them in place for 6 seconds.

UtilityProc Rate per Hit/Tick
icon Provoke

Cooldown: 20 seconds
Generate: 30 Wrath

Taunt all nearby enemies and instantly generate an additional 5 Wrath for every enemy taunted. Taunted enemies will focus their attention on you for 4 seconds.

icon Steed Charge

Cooldown: 16 seconds

Mount a celestial war horse that allows you to ride through enemies unhindered for 2 seconds.

icon Condemn

Cooldown: 15 seconds

Build up a massive explosion, unleashing it after 3 seconds, dealing 1160% weapon damage as Holy to all enemies within 15 yards.

icon Phalanx

Cost: 30 Wrath

Summon powerful avatars who charge forward to the targeted destination. Enemies caught in the charge path take 490% weapon damage.

LawsProc Rate per Hit/Tick
icon Laws of Valor

Cooldown: 30 seconds

Active: Empower the Law, granting you and your allies 15% increased Attack Speed for 5 seconds.

Passive: Recite the Law, granting you and your allies 8% increased Attack Speed.

Only one Law may be active at a time.

icon Laws of Justice

Cooldown: 30 seconds

Active: Empower the Law, granting you and your allies 490 increased resistance to all elements for 5 seconds.

Passive: Recite the Law, granting you and your allies 140 increased resistance to all elements.

Only one Law may be active at a time.

icon Laws of Hope

Cooldown: 30 seconds

Active: Empower the Law, surrounding you and your allies in a shield for 5 seconds that absorbs up to 124128 damage.

Passive: Recite the Law, healing you and your allies for 10728 Life per second.

Only one Law may be active at a time.

ConvictionProc Rate per Hit/Tick
icon Falling Sword

Cost: 25 Wrath
Cooldown: 30 seconds

Launch yourself into the heavens and come crashing down on your enemies, dealing 1700% weapon damage to everything within 14 yards of where you land.

This ability does not start its cooldown until after its effects expire.

icon Akarat's Champion

Cooldown: 90 seconds

Explode with the power of your order, increasing your damage by 35% and increasing your Wrath regeneration by 5 for 20 seconds.

icon Heaven's Fury

Cooldown: 20 seconds

Call down a furious ray of Holy power that deals 1710% weapon damage as Holy over 6 seconds to all enemies caught within it.

icon Bombardment

Cooldown: 60 seconds

Call in an assault from afar, raining 5 spheres of burning pitch and stone onto enemies around you, dealing 2850% total weapon damage to enemies within 12 yards of the impact zone.