Selected Class: Barbarian
Proc Rates are outdated (based on Patch 2.0.6)

23 Entries
PrimaryProc Rate per Hit/Tick
icon Bash

Generate: 6 Fury per attack

Brutally smash an enemy for 320% weapon damage.

icon Cleave

Generate: 6 Fury per attack

Swing your weapon in a wide arc to deal 200% weapon damage to all enemies caught in the swing.

icon Frenzy

Generate: 4 Fury per attack

Swing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times.

icon Weapon Throw

Generate: 6 Fury per attack

Hurl a throwing weapon at an enemy dealing 275% weapon damage.

SecondaryProc Rate per Hit/Tick
icon Hammer of the Ancients

Cost: 20 Fury

Call forth a massive hammer to smash enemies directly in front of you for 535% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.

icon Rend

Cost: 20 Fury

A sweeping strike causes all enemies within 12 yards to Bleed for 1100% weapon damage as Physical over 5 seconds.

icon Seismic Slam

Cost: 30 Fury

Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yards in front of you.

icon Whirlwind

Cost: 10 Fury

Deliver multiple attacks to everything in your path for 340% weapon damage.

While whirlwinding, you move at 100% movement speed.

icon Ancient Spear

Cost: 25 Fury

Throw a spear that pierces enemies and deals 500% weapon damage.

DefensiveProc Rate per Hit/Tick
icon Ground Stomp

Generate: 15 Fury
Cooldown: 12 seconds

Smash the ground, stunning all enemies within 14 yards for 4 seconds.

icon Leap

Generate: 15 Fury
Cooldown: 10 seconds

Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.

icon Sprint

Cost: 20 Fury

Increase movement speed by 30% for 3 seconds.

icon Ignore Pain

Cooldown: 30 seconds

Reduce all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds.

MightProc Rate per Hit/Tick
icon Overpower

Cooldown: 12 seconds

Deal 380% weapon damage to all enemies within 9 yards.

Critical Hits have a chance to reduce the cooldown of Overpower by 1 second.

icon Revenge

Cost: 1 charge

Deal 300% weapon damage to all nearby enemies. You heal 4% of your maximum Life for each enemy hit.

Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges.

icon Furious Charge

Cost: 1 Charge
Generate: 15 Fury

Rush forward knocking back and dealing 600% weapon damage to enemies along your path.

You gain a charge every 10 seconds and can have up to 1 charge stored at a time.

icon Avalanche

Cooldown: 30 seconds

Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.

Cooldown is reduced by 1 second for every 25 Fury you spend.

TacticsProc Rate per Hit/Tick
icon Threatening Shout

Generate: 15 Fury
Cooldown: 10 seconds

Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.

icon Battle Rage

Cost: 20 Fury

Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.

icon War Cry

Generate: 20 Fury
Cooldown: 20 seconds

Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.

RageProc Rate per Hit/Tick
icon Earthquake

Cost: 25 Fury
Cooldown: 60 seconds

Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.

icon Call of the Ancients

Cooldown: 120 seconds

Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 20 seconds. Each deals 270% weapon damage per swing in addition to bonus abilities.

Talic wields a sword and shield and uses Whirlwind and Leap Attack.
Korlic wields a massive polearm and uses Cleave and Furious Charge.
Madawc dual-wields axes and uses Weapon Throw and Seismic Slam.

icon Wrath of the Berserker

Cooldown: 120 seconds

Enter a berserker rage which raises several attributes for 20 seconds.

Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%